Of course back in 2004, it was the most demanding game a PC had ever seen when it came to minimum requirements to play. Minimum settings I think required a 256MB graphics card, a P4 processor and at least 512Mb of RAM. Laughable 8 years later, but at the time this was only found in fairly high-end machines and limited the game play quite a bit for the average gamer. In fact the only other game that was hungrier than Doom 3 didn’t come until two years later with the release of the original Crysis. That game took some power!īut there was no denying that the realism that Id had created was the best that had been seen at the time, with the dynamic light effects and actual textured models made both environment and NPCs the most real anyone had ever seen on a PC platform. Not only that but it was the way the player’s interaction with the environment that gave it that extra real sensation. Long story short, the game was before its time and will always be burned into the memory of every Doom player there is. Now of course, computers a fickle and will all run things a bit differently. However, when I picked up my copy of Doom 3 BFG, I was amazed to find that even on the lowest settings possible and even with full screen off, my FPS was only around 15 and slow slow slow! This of course was very irritating because I knew my PC had the ability to do more than this and I really didn’t think they would have optimized the game to the point that it took up a whole 1GB graphic card ability! My PC now though has the ability the play both Doom 3 and Crysis at the same time as the graphics card technology is much further ahead than it was in 2004. So I went to the Steam forums to find out if anyone else was having that issue and as it turns out, there were quite a few. It wasn’t until about October 23rd did someone find a fix for it. (This is not my fix, but a member on the Steam Forums so I take no credit for finding it) If you’re having lag issue with Doom 3 BFG, follow these steps.Īpparently the issue stems from a hidden default setting which is accessible through the main settings menu and has something to do with postprocessing.
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